Stonefish | |
---|---|
Details | |
Speed
|
100% |
Walking speed
|
N/A |
Health
|
7.0 (total: 700) |
Damage
|
6.0 (total: 120) |
Armour pen.
|
50% |
Boosts
|
3 |
Size scale
|
1.4x |
Biome statistics | |
Oxygen time
|
10 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Salinity time
|
20 seconds |
Credits |
The Stonefish is a tier 10 animal. It is based on its real life counterpart, the Reef Stonefish, Synanceia verrucosa, the most venomous fish in the world.
Mechanics[ | ]
- Lionfish evolve into stonefish.
- 48,000 XP is required for a lionfish to evolve into a stonefish.
- Stonefish do not evolve into any other animals, as they are tier 10 animals.
- Stonefish drop meat upon death.
- As a stonefish, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.
- Despite friendly fire being turned off for all tier 1 animals, you can damage and even kill them with your barbs.
Abilities[ | ]
Passive Abilities[ | ]
- Is not slowed down by coral fans or table corals.
- You inflict poison to targets that hit you or get hit by you.
- Stonefish cannot eat humans, unlike most tier 10s.
- You can burrow through the ground, islands, and glaciers, but you lose oxygen.
- You move faster while burrowing in terrain.
Active Abilities[ | ]
Name | Image | Charge Time | Description |
---|---|---|---|
Barbs | None | Boost to create 3 barbs behind you, dealing 75 damage each and inflict slow for 10 seconds, and inflict a 4 second poison to the target.
You can't eat your own barbs. Barbs will disappear when eaten or if four seconds pass after the stonefish creates the barbs. |
Suitable Biomes[ | ]
- The suitable biomes for the stonefish are the ocean and the ocean surface.
- If a stonefish enters the arctic, it will lose temperature.
- If a stonefish enters the arctic surface, it will lose temperature.
- If a stonefish enters the deeeep, it will lose pressure.
- If a stonefish enters the swamp, it will lose salinity.
- If a stonefish enters the swamp surface, it will not regenerate salinity.
Diet[ | ]
This is a complete list of food that stonefish can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All except for the stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Bird Poop | All except for lamprey and seagull | 10 | Affected by gravity. Automatically spawns below any seagull every 10 seconds. | |
Plankton | All | 250 | Spawns in the ocean. | |
Ice | All | 250 | Spawns in the arctic and deeeep. | |
Volcano Food | All except lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Flappy Duck | Ray to tier 10 | 675 | Spawns in a horizontal line just below the height limit. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. | |
Anglerfish Bait | All Animals except for the Anglerfish who spawned it | 0 | Spawns infront of an Anglerfish when it is stationary (as its passive ability). No fixed look, resembles the last food the Anglerfish eats. It does nothing too, but the Anglerfish will deal twice as much damage (100x2, therefore 200) to the animal that ate it |
Hiding Places[ | ]
Name | Summary | Image |
---|---|---|
Giant Shipwreck | Generates in any biome. All animals can hide here. Hiding places are ship windows and the crack. |
Strategy[ | ]
- Your barbs do 225 damage when an animal consumes it. Keep this in mind when fighting an opponent.
- Your ability to dig quickly in the ground lets you attack Atlantic Torpedoes, but it can also be used to escape when you're low on health.
- You can bait your opponent into boosting. To do this, get close enough to maximize the time between the opponent boosting and you being hit, then boost away when they boost. They will instantly get damaged by your barbs.
- The Reef is a great area to hunt; you have an advantage in digging, some corals will slow down your prey, and the terrain does not help the prey escape unscathed.
- You don't have high health; 3 bubbles / bombs from a Beaked Whale or a Bowhead Whale can take down more than half of your health, the same can happen with a Crocodile or an Alligator Gar, so be vigilant.
- The Estuary is a dangerous place to hunt, but is similar in terrain to the Reef, so you can at least get the advantage on prey.
- Keep at least 1 boost on you, especially in crowded places. Getting air-pinned or wall-pinned while having a boost should help you survive.
- This is because you can dig / airboost, letting you get away.
- Don't try to facetank anyone, except if you have a plan, or if your opponent is low on health.
- Due to your poison, ability to dig, and overall difficulty to kill, most animals refrain from aggravating you.
- Being hostile with stonefish usually won't work well; you don't have high enough damage, or any useful skills to finish them off, unlike animals like the Atlantic Torpedo or Moray Eel.
Skins[ | ]
History[ | ]
This section highlights all the changes made to the stonefish in documented updates so far. A full changelog can be found here.
Update | Changes |
---|---|
May 12th, 2017 | Added two animals: Stonefish and sunfish, which were designed by John Fallot (Pathos316 - Portfolio). |
May 14th, 2017 | Sunfish and stonefish can now attack their own species, and can't attack fish. |
May 19th, 2017 | Stonefish's barbs damage increased to 7% of max life, poison lasts 5 seconds & base DPS increased to 10%.
Fixed Stonefish unable to pick pearl while boosting. |