the Devil of the sea
Snake | |
---|---|
Details | |
Speed
|
100% |
Health
|
6.0 (total: 650) |
Damage
|
5.0 (total: 110) |
Boosts
|
3 |
Biome statistics | |
Oxygen time
|
5 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Salinity time
|
30 seconds |
Credits |
The Snake is a tier 7 animal.
Mechanics[ | ]
- Rays, pelicans, Pufferfish, Lobster, Goliath bullfrog, Archerfish, Bobbit Worm, and piranhas evolve into snakes (player-determined).
- 30,000 XP is required for any of those animals to evolve into a snake.
- Snakes evolve into sea turtles, penguins, and octopuses (player-determined).
- 36,000 XP is required for a snake to evolve into any of those animals.
- Snakes drop meat upon death.
- As a snake, friendly fire is turned off for other snakes: meaning you cannot damage them nor be damaged by them.
Abilities[ | ]
This section may contain missing or partially inaccurate information as the Deeeep.io Wiki researches this animal.
Passive Abilities[ | ]
- You can climb trees.
- You can hide in treetops.
- You will poison anyone when you hit them.
- While attaching an animal under the sea you lose oxygen extremely fast.
Active Abilities[ | ]
- You can attach to most animals.
- While attached you poison the animal your attached too.a
Possible weakening[ | ]
- You deal 110 damage to animals of level 1-5, but when they are superior animals of level 6-10 you do half as much damage, that is, 55 (with the exception of piranhas, you still deal 110 damage to them).
Suitable Biomes[ | ]
- The suitable biome for the snake is the sea surface.
Diet[ | ]
This is a complete list of food that snakes can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All except for the stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Bubble | All animals that breathe air | 0 | Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air. | |
Bird Poop | All except for lamprey and seagull | 10 | Affected by gravity. Automatically spawns below any seagull every 10 seconds. | |
Plankton | All | 25 | Spawns in the ocean. | |
Dam Food | Tier 1 to tier 7 | 35 | Spawns underneath beaver dams. | |
Ice | All | 50 | Spawns in the arctic and deeeep. | |
Apple | Tier 1 to tier 8 except lamprey and pelican | 50 | Spawns in trees. | |
Berry | Tier 1 to tier 8 except lamprey and pelican | 50 | Spawns in bushes. | |
Volcano Food | All except lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Flappy Duck | Ray to tier 10 | 675 | Spawns in a horizontal line just below the height limit. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. |
Hiding Places[ | ]
This is a complete list of terrain that snakes can hide in.
Name | Summary | Image |
---|---|---|
Shipwreck | One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. | |
Abandoned House | Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. |