the Devil of the sea

6.0 (total: 650)
5.0 (total: 110)
Biome statistics
Oxygen time
5 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
30 seconds

The Snake is a tier 7 animal.

Mechanics[ | ]

  1. Snakes drop meat upon death.
  • As a snake, friendly fire is turned off for other snakes: meaning you cannot damage them nor be damaged by them.

Abilities[ | ]

This section may contain missing or partially inaccurate information as the Wiki researches this animal.

Passive Abilities[ | ]

  • You can climb trees.
  • You can hide in treetops.
  • You will poison anyone when you hit them.
  • While attaching an animal under the sea you lose oxygen extremely fast.

Active Abilities[ | ]

  • You can attach to most animals.
  • While attached you poison the animal your attached too.a

Possible weakening[ | ]

  • You deal 110 damage to animals of level 1-5, but when they are superior animals of level 6-10 you do half as much damage, that is, 55 (with the exception of piranhas, you still deal 110 damage to them).

Suitable Biomes[ | ]

  • The suitable biome for the snake is the sea surface.
    • If a snake enters the ocean, it will lose oxygen and salinity.
    • If a snake enters the arctic, it will lose oxygen, and salinity.
    • If a snake enters the deeeep, it will lose oxygen, pressure, and salinity.
    • If a snake enters the swamp, it will lose oxygen and will regenerate salinity.

Diet[ | ]

This is a complete list of food that snakes can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 25 Spawns in the ocean.
Dam Food Tier 1 to tier 7 Damfood 35 Spawns underneath beaver dams.
Ice All Ice 50 Spawns in the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple 50 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit 50 Spawns in bushes.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[ | ]

This is a complete list of terrain that snakes can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple