Seagull | |
---|---|
Details | |
Speed
|
100% |
Walking speed
|
100% |
Health
|
4.0 (total: 400) |
Damage
|
4.0 (total: 80) |
Boosts
|
2 |
Size scale
|
1.3x |
Biome statistics | |
Oxygen time
|
15 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Salinity time
|
20 seconds |
Credits |
The Seagull is a tier 5 animal.
Mechanics[ | ]
- Tier 4 animals evolve into seagulls.
- 18,000 XP is required for a squid to evolve into a seagull.
- Seagulls evolve into a Tier 6 Animals
- 24,000 XP is required for a seagull to evolve into a tier 6 Animals
- Seagulls drop meat upon death.
- As a Seagull, friendly fire is turned off for other Seagulls, Pelicans, Oarfish, and Whales: meaning you cannot damage them nor be damaged by them.
Abilities[ | ]
Passive Abilities[ | ]
- You can hide in one type of tree if you stay still.
- You can fly as long as you are in the air. When you are in the water, you will lose oxygen and float upwards automatically.
- You can walk.
- Is not slowed down by coral fans or table corals.
- Bird Poop automatically spawns underneath you every 10 seconds.
Active Abilities[ | ]
- Boosting while walking causes you to ground attack.
- Charge boosting while walking causes you to jump.
- Boosting while not walking causes you to dash and deal 25% more damage to animals you hit.
Suitable Biomes[ | ]
- The suitable biomes for the seagull are the ocean surface and the swamp surface.
- If a seagull enters the ocean, it will lose oxygen.
- If a seagull enters the arctic, it will lose oxygen and temperature.
- If a seagull enters the arctic surface, it will lose temperature.
- If a seagull enters the deeeep, it will lose oxygen and pressure.
- If a seagull enters the swamp, it will lose oxygen.
Diet[ | ]
This is a complete list of food that seagulls can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All except for the stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Bubble | All animals that breathe air | 0 | Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air. | |
Plankton | All | 250 | Spawns in the ocean. | |
Dam Food | Tier 1 to tier 7 | 35 | Spawns underneath beaver dams. | |
Ice | All | 250 | Spawns in the arctic and deeeep. | |
Algae | Oarfish, penguin, tier 1 to tier 6 except lamprey | 50 | Spawns on the ocean floor. | |
Yellow Algae | Oarfish, penguin, tier 1 to tier 6 except lamprey | 50 | Spawns on the floors of the arctic and deeeep. | |
Apple | Tier 1 to tier 8 except lamprey and pelican | 50 | Spawns in trees. | |
Berry | Tier 1 to tier 8 except lamprey and pelican | 50 | Spawns in bushes. | |
Volcano Food | All except lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. | |
Anglerfish Bait | All Animals except for the Anglerfish who spawned it | 0 | Spawns infront of an Anglerfish when it is stationary (as its passive ability). No fixed look, resembles the last food the Anglerfish eats. It does nothing too, but the Anglerfish will deal twice as much damage (100x2, therefore 200) to the animal that ate it |
Hiding Places[ | ]
This is a complete list of terrain that seagulls can hide in.
Name | Summary | Image |
---|---|---|
Tree | Generates atop islands. Reaching the top of a tree requires that you boost, fly, climb, or be pushed to the top. Seagulls can hide here. Hermit Crabs and Coconut Crabs can climb here. Snakes and Anacondas can climb and hide here. Apples grow on its leaves. | |
Barrel Sponge | Generates in the reef or deeeep. Tier 1 to tier 6 can hide here. | |
Abandoned House | Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. | |
Shipwreck | One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 7 animals(and hammerhead) can hide here. Produces bubbles that can be eaten. | |
Shipwreck | One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Distinguishable from the shipwreck above by comparing the shape of the windows. | |
Giant Shipwreck | Generates in any biome. All animals can hide here. Hiding places are ship windows and the crack. |
Skins[ | ]
Name | Creator | ID | Price | Date Created | Description | Image | Details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Black Headed Gull | deleted | 23 | 40 coins | 20th March, 2019 | N/A | Not seasonal | |||||||||||||
Gull Cocoa | SplatKat | 1355 | 30 coins | 6th December, 2020 | drink up | Seasonal: Christmas | |||||||||||||
Plague Doctor Seagull | Azzy Boi | 8419 | 0 coins | 4th October, 2021 | What a dapper young man. | Seasonal: Halloween | |||||||||||||
Grongulus Eater of worlds | Explunky | 21256 | 1253 coins | N/A | Soon he will rid the world of all evil | Nonrealisitc
History[ | ]This section highlights all the changes made to the seagull in documented updates so far. A full changelog can be found here.
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