9.0 (total: 900)
8.0 (total: 160)
Armor penetration
Biome statistics
Oxygen time
60 seconds
Temperature time
10 seconds (unaffected)
Pressure time
5 seconds
Salinity time
10 seconds

The Orca (rarely referred to as Killer Whale) is a tier 10 animal.


  • Dolphins evolve into orcas
    • 48,000 XP is required for a dolphin to evolve into an orca
  • Orcas do not evolve into any other animals, as they are tier 10s
  • Orcas drop meat upon death
  • As a tier 10, friendly fire is turned off for all tier 1 animals: you cannot damage them nor be damaged by them


Active Abilities[]

Name Image Charge Time Description
Grab Orca Grab.png 0.35 seconds Charge boost to grab the target.

You can't grab whales, cachalots, whale sharks, humpback whales, basking sharks and hippos.

Grabbing a shark causes them to lose their oxygen faster than usual.

The duration of the grab tends to shorten as animal's tiers grow. This is noticeable if you compare the duration of a grab with a tier 2 animal (like a crab) and a tier 10 animal (like a thresher shark).

Rapidly clicking allows Orca to repeatedly grab and release an animal. This is known as double grabbing or triple grabbing.

Suitable Biomes[]

  • The suitable biomes for the orca are the ocean and the arctic
    • If an orca enters the ocean, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
    • If an orca enters the arctic, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
    • If an orca enters the deeeep, it will lose oxygen and pressure.
    • If an orca enters the swamp, it will lose oxygen and salinity.
    • If an orca enters the swamp surface, it will not regenerate salinity.
  • The suitable biomes for the False Killer Whale (a stat-changing skin of the animal) are the ocean and the deeeep, allowing the Orca to be immune to pressure in the deeeep at the cost of loosing temperature in cold biomes.


This is a complete list of food that orcas can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble.png 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Bird Poop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 25 Spawns in the ocean.
Ice All Ice.png 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Other Information[]

Hiding Places[]

Orcas can hide only in the Giant Shipwreck as they are a tier 10 animal.


To be added...


The Orca is often used in pearl defense due to its ability to grab animals.


This section highlights all the changes made to the orca in documented updates so far. A full changelog can be found here.

Update Changes
December 12th, 2016 Added two new animals with special abilities: whales and orcas!
January 21st, 2017 If a killer whale grabs a shark, it will now lose all of its oxygen.
February 1st, 2017 Killer whales now grab sharks for less time.

Killer whales are now slowed down depending on the size of what animal they grab.

February 13th, 2017 Killer whales can now be hit while grabbing.

Killer whale's maximum grabbing time for a shark has been reduced from 4 to 3 seconds.

Whales and killer whales can now hit each others' species.

DogJelly's idea: Whale's attack increases when killer whales or sharks are near. 5% per shark and 15% per orca, stackable 5 times. Attack only increases towards Sharks/Orca.

February 28th, 2017 Sharks and orcas can now eat NPC fish (pollock).

Fixed screen being stuck when grabbed by an orca bug.

Removed whale damage bonus for sharks (and bonus for orcas is divided by amount of whales near).

March 18th, 2017 Fixed a bug about orcas instantly hitting after release.

Orcas now bounce after releasing, to avoid having their victims getting stuck against the floor.

Orcas can no longer grab cachalots.

April 5th, 2017 (Beta) Orcas now only bounce when releasing if their prey is pushed against the ground.