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Octopus
Octopus.png
Details
Speed
100%
Health
6.0 (total: 600)
Damage
5.0 (total: 100)
Boosts
2
Armor
0%
Armor penetration
40%
Biome statistics
Oxygen time
20 seconds
Temperature time
Unaffected
Pressure time
Unaffected
Salinity time
30 seconds


The Octopus is a tier 8 animal. It is based on its real life counterpart, the Common Octopus, Octopus vulgaris.

Mechanics[]

  • Tier 7 animals evolve into octopuses (player-determined).
    • 36,000 XP is required for any of those animals to evolve into an octopus.
  • Octopuses evolve into Humboldt Squids and Mantis Shrimp.
    • 42,000 XP is required for an octopus to evolve into a humboldt squid or a mantis shrimp.
  • Octopuses drop meat upon death.
  • As an octopus, friendly fire is turned off for other octopus meaning you cannot damage them nor be damaged by them.

Abilities[]

Passive Abilities[]

  • You automatically disguise as the last animal you killed.
  • You can walk on islands, glaciers, and beaver dams.
  • Is not slowed down by coral fans or table corals.
  • Attacking, being attacked, or boosting causes you to lose your disguise.
  • Even though you can walk on islands, you can still lose oxygen.

Active Abilities[]

  • Clicking causes you dash forward and deal 25% more damage to animals you hit and leave behind a cloud of ink.
  • If any animals other than octopus enter the ink cloud, they will be temporarily blinded.
  • Boosting while walking causes you to ground attack.
  • Charge boosting while walking causes you to jump.
  • Charge your boost when disguising as an animal to remove the disguise without costing a boost.

Suitable Biomes[]

  • The suitable biomes for the octopus are the ocean, arctic, and the deeeep.
    • If an octopus enters the ocean surface, it will lose oxygen.
    • If an octopus enters the arctic surface, it will lose oxygen and temperature.
    • If an octopus enters the swamp, it will lose salinity.
    • If an octopus enters the swamp surface, it will lose oxygen and it will not regenerate salinity.

Diet[]

This is a complete list of food that octopuses can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb.png 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Bird Poop.png 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food.png 250 Spawns in the ocean.
Ice All Ice.png 250 Spawns in the arctic and deeeep.
Apple Tier 1 to tier 8 except lamprey and pelican Apple.png 50 Spawns in trees.
Berry Tier 1 to tier 8 except lamprey and pelican Fruit.png 50 Spawns in bushes.
Volcano Food All except lamprey Lavabubble.png 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck.png 675 Spawns in a horizontal line just below the height limit.
Meat All Meat.png 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.
Anglerfish Bait All Animals except for the Anglerfish who spawned it 0 Spawns infront of an Anglerfish when it is stationary (as its passive ability). No fixed look, resembles the last food the Anglerfish eats. It does nothing too, but the Anglerfish will deal twice as much damage (100x2, therefore 200) to the animal that ate it

Hiding Places[]

This is a complete list of terrain that octopuses can hide in.

Name Summary Image
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple.png
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 7 animals(and hammerhead) can hide here. Produces bubbles that can be eaten. Shipwreck.png
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Distinguishable from the shipwreck above by comparing the shape of the windows. Shipwreck2.png
Giant Shipwreck Generates in any biome. All animals can hide here. Hiding places are ship windows and the crack. Big Boat.png

Skins[]

Skins are cosmetics that can be used to change an animal's appearance in the game. Here are the list of skins that can be used for the octopus.
Name Creator ID Price Date Created Description Image Details
Red Octopus Improvable 17 75 coins 11th March, 2019 N/A Redoctopus.png Not seasonal
Ghost Octopus inchet 71 125 coins 20th December, 2020 ghost octopus Ghostoctopus.png Not seasonal
DR INSANOPUS chepic9990#9878 118 0 coins 7th March, 2021 DR INSANOPUS IS A PERFECTLY SUIT DOCTOR. DR INSANOPUS HAS NEVER EXPERIMENTED ON HIS PATIENTS. DR INSANOPUS HAS NEVER CREATED MONSTERS. DR INSANOPUS DEMANDS THAT YOU TYPE HIS NAME IN ALL CAPITALS!!!! DRINSANOPUS.png Seasonal: Halloween
Snow Globapus SirSofaShark 9462 0 coins 20th December, 2021 If you shake it, it will die. Snowglobapus.png Seasonal: Christmas

History[]

This section highlights all the changes made to the octopus in documented updates so far. A full changelog can be found here.

Update Changes
March 13th, 2017 (Beta) Added four new animals: octopus, narwhal, giant squid, cachalot (the octopus and cachalot were designed by John Fallot (Pathos316 - Portfolio)).
March 14th, 2017 Fixed octopus ink bug.
March 17th, 2017 (FROM BETA) Added four new animals: octopus, narwhal, giant squid, cachalot (the octopus and cachalot were designed by John Fallot (Pathos316 - Portfolio)).
May 13th, 2017 Octopus now disguises as a team member of the last victim's team on Pearl Defense.
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