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Narwhal
Narwhal
Details
SpeedSpeed
95%
Walking speedSpeed
N/A
HealthHealth
7.5 (total: 750)
DamageDamage
7.0 (total: 140)
Boosts
2
Size scale
1.8x
Biome statistics
Oxygen time
90 seconds
Temperature time
10 seconds
Pressure time
90 seconds
Salinity time
20 seconds
Credits


The Narwhal is a tier 9 animal. It is based on its real life counterpart, Monodon monoceros.

Mechanics[ | ]

  • Sea Lions evolve into narwhals.
    • 42,000 XP is required for a Sea Lion to evolve into a narwhal.
  • Narwhals evolve into Bowhead Whale and Cachalots (player-determined).
    • 48,000 XP is required for a narwhal to evolve into any of those animals.
  • Narwhals drop meat upon death.
  • As a narwhal, friendly fire is turned off for other narwhals: meaning you cannot damage them nor be damaged by them.

Abilities[ | ]

Active Abilities[ | ]

Name Image Charge Time Description
Impale Narwhal Impale None Boost to inflict bleed to the target.

Suitable Biomes[ | ]

  • The suitable biomes for the narwhal are the arctic and deep
    • If a narwhal enters the ocean, it will lose oxygen and temperature.
    • If a narwhal enters the ocean surface, it will lose temperature.
    • If a narwhal enters the arctic, it will lose oxygen; however, it can swim and its oxygen time is long enough for this to not matter.
    • If a narwhal enters the deeeep, it will lose oxygen; however, it can swim and its oxygen time is long enough for this to not matter
    • If a narwhal enters the swamp, it will lose oxygen, temperature, and salinity.
    • If a narwhal enters the swamp surface, it will lose temperature and it will not regenerate salinity.

Diet[ | ]

This is a complete list of food that narwhals can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 250 Spawns in the ocean.
Ice All Ice 250 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 to tier 10 except sunfish and stonefish Man 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.
Anglerfish Bait All Animals except for the Anglerfish who spawned it 0 Spawns infront of an Anglerfish when it is stationary (as its passive ability). No fixed look, resembles the last food the Anglerfish eats. It does nothing too, but the Anglerfish will deal twice as much damage (100x2, therefore 200) to the animal that ate it

Hiding Places[ | ]

This is a complete list of terrain that narwhals can hide in.

Name Summary Image
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 7 animals(and hammerhead) can hide here. Produces bubbles that can be eaten. Shipwreck
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Distinguishable from the shipwreck above by comparing the shape of the windows. Shipwreck2
Giant Shipwreck Generates in any biome. All animals can hide here. Hiding places are ship windows and the crack. Big Boat

Skins[ | ]

Skins are cosmetics that can be used to change an animal's appearance in the game. Here are the list of skins that can be used for the narwhal.
Name Creator ID Price Date Created Description Image Details
Snowman Narwhal KrabzAga 1534 3 coins 12th, October, 2021 This being is actually thirsty for blood every second of its existence... Just kidding! It is just a happy snowman. Snowmannarwhal Seasonal: Christmas
Franz Josef Narwhal Ftyk 3905 100 coins 20th February, 2021 Narwhal from the Franz Josef archipelago Franzjosefnarwhal Not seasonal
Double Tusk Narwhal Emeglebon 41 200 coins 17th April, 2021 Narwhal reskin I guess Doubletusknarwhal Not seasonal
Spotted Narwhal Nicc 3712 100 coins 6th April, 2021 A spotted Narwhal. He has spots lol. Spottednarwhal Not seasonal
Brown Narwhal Bluefish 145 50 coins 16th November 2020 N/A Brownnarwhal Not seasonal

History[ | ]

This section highlights all the changes made to the narwhal in documented updates so far. A full changelog can be found here.

Update Changes
March 13th, 2017 (Beta) Added four new animals: octopus, narwhal, giant squid, cachalot (the octopus and cachalot were designed by John Fallot (Pathos316 - Portfolio)).
March 17th, 2017 (FROM BETA) Added four new animals: Octopus, narwhal, giant squid, cachalot (the octopus and cachalot were designed by John Fallot (Pathos316 - Portfolio)).
March 18th, 2017 Narwhals can't walk anymore.
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