Leopard Seal
Leopard Seal
7.0 (total: 700)
7.0 (total: 140)
Biome statistics
Oxygen time
45 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
30 seconds

The Leopard Seal is a tier 9 animal.

Mechanics[ | ]

  • Sea Lions evolve into leopard seals.
    • 42,000 XP is required for a Sea Lions to evolve into a leopard seal.
  • Leopard seals evolve into polar bears, elephant seals or walruses (player-determined).
    • 48,000 XP is required for a leopard seal to evolve into any of those animals.
  • Leopard seals drop meat upon death.
  • As a leopard seal, friendly fire is turned off for other leopard seals: meaning you cannot damage them nor be damaged by them.

Abilities[ | ]

Passive Abilities[ | ]

Suitable Biomes[ | ]

  • The suitable biomes for the leopard seal are the arctic and the arctic surface.
    • If a leopard seal enters the ocean, it will lose oxygen and temperature.
    • If a leopard seal enters the ocean surface, it will lose temperature.
    • If a leopard seal enters the arctic, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
    • If a leopard seal enters the deeeep, it will lose oxygen, temperature, and pressure.
    • If a leopard seal enters the swamp, it will lose oxygen, temperature, and salinity.
    • If a leopard seal enters the swamp surface, it will lose temperature and it will not regenerate salinity.

Helpful tips[ | ]

  • Try utilizing hit-and-run strategies in order to kill animals higher than you. With the Leopard Seal, it's very fast and deals solid blows, as it has 125% speed and hits fairly good, with 7.0 damage.
    • Do not try to approach Whales in whirlpools however, as it's virtually impossible to get out of that scenario.

Diet[ | ]

This is a complete list of food that leopard seals can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 25 Spawns in the ocean.
Ice All Ice 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 to tier 10 except sunfish and stonefish Man 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[ | ]

This is a complete list of terrain that leopard seals can hide in.

Name Summary Image
Shipwreck One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. Shipwreck
Abandoned House Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. Pineapple

History[ | ]

This section highlights all the changes made to the leopard seal in documented updates so far. A full changelog can be found here.

Update Changes
February 13th, 2017 Added 5 new animals: blobfish, king crab, worm, anglerfish, and leopard seal.

Gallery[ | ]