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Giant Siphonophore
Giant Siphonophore
Details
SpeedSpeed
Varies
HealthHealth
1000 (head), 600 (body segment)
Biome statistics
Credits


The Giant Siphonophore is an unplayable animal that spawns randomly in the deeeep. It is based on its real-life counterpart, the Praya dubia.

Mechanics[ | ]

  • The Giant Siphonophore roams around randomly, and can navigate through tunnels in the deeeep.
  • The Giant Siphonophore spawns with 10 body segments. The yellow part of the siphonophore is the only part an animal can damage.
  • The Giant Siphonophore grants meat upon death.
  • Destruction of a body segment drops 3 pieces of meat, and causes the next body segment to turn yellow.
    • If all body segments have been destroyed, the head of the siphonophore turns yellow.

Abilities[ | ]

Passive Abilities[ | ]

  • If an animal attempts to touch the blue parts of the Giant Siphonophore, they will be poisoned.
  • The Giant Siphonophore gains a speed boost if the yellow body segment or the blue head is attacked.
  • Each body segment gone increases the speed of the Giant Siphonophore.

Suitable Biomes[ | ]

  • The suitable biome for the Giant Siphonophore is the deeeep.
    • If a giant siphonophore enters the ocean or the arctic, it will lose pressure, however since it can navigate itself back into the deeeep, it doesn't matter.
    • If a giant siphonophore enters the swamp, it will lose pressure, however since it can navigate itself back into the deeeep, it doesn't matter.

Diet[ | ]

The Giant Siphonophore doesn't eat anything, as it is an AI.

Hiding Places[ | ]

The Giant Siphonophore cannot hide anywhere, as it is an AI.

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