Giant Siphonophore | |
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Details | |
Speed
|
Varies |
Health
|
1000 (head), 600 (body segment) |
Biome statistics | |
Credits |
The Giant Siphonophore is an unplayable animal that spawns randomly in the deeeep. It is based on its real-life counterpart, the Praya dubia.
Mechanics[ | ]
- The Giant Siphonophore roams around randomly, and can navigate through tunnels in the deeeep.
- The Giant Siphonophore spawns with 10 body segments. The yellow part of the siphonophore is the only part an animal can damage.
- The Giant Siphonophore grants meat upon death.
- Destruction of a body segment drops 3 pieces of meat, and causes the next body segment to turn yellow.
- If all body segments have been destroyed, the head of the siphonophore turns yellow.
Abilities[ | ]
Passive Abilities[ | ]
- If an animal attempts to touch the blue parts of the Giant Siphonophore, they will be poisoned.
- The Giant Siphonophore gains a speed boost if the yellow body segment or the blue head is attacked.
- Each body segment gone increases the speed of the Giant Siphonophore.
Suitable Biomes[ | ]
- The suitable biome for the Giant Siphonophore is the deeeep.
- If a giant siphonophore enters the ocean or the arctic, it will lose pressure, however since it can navigate itself back into the deeeep, it doesn't matter.
- If a giant siphonophore enters the swamp, it will lose pressure, however since it can navigate itself back into the deeeep, it doesn't matter.
Diet[ | ]
The Giant Siphonophore doesn't eat anything, as it is an AI.
Hiding Places[ | ]
The Giant Siphonophore cannot hide anywhere, as it is an AI.