Giant Salamander | |
---|---|
Details | |
Speed
|
100% |
Walking speed
|
100% |
Health
|
7.0 (total: 700) |
Damage
|
5.0 (total: 100) |
Boosts
|
3 |
Biome statistics | |
Oxygen time
|
30 seconds (unaffected) |
Temperature time
|
10 seconds (unaffected) |
Pressure time
|
5 seconds (unaffected) |
Salinity time
|
20 seconds |
Credits |
The Giant Salamander is a tier 9 animal
Buffs[ | ]
- You gain +95% more damage while holding still (damage 195%).
- You can be invisible (90%).
Mechanics[ | ]
- Snapping turtles evolve into giant salamanders.
- 42,000 XP is required for a snapping turtle to evolve into a giant salamander.
- Giant salamanders evolve into alligator snapping turtles, giant softshell turtles and anacondas (player-determined).
- 48,000 XP is required for a giant salamander to evolve into any of those animals.
- Giant salamanders drop meat upon death.
- As a giant salamander, friendly fire is turned off for other giant salamanders: meaning you cannot damage them nor be damaged by them.
Abilities[ | ]
Passive Abilities[ | ]
Name | Image | Descritpion |
---|---|---|
Ambush | Stand still to gradually turn transparent and increase your damage (+1%-95%).
You return to normal once you make contact with an animal. |
Suitable Biomes[ | ]
- The suitable biome for the giant salamander is the swamp.
- If a giant salamander enters the ocean, it will lose salinity.
- If a giant salamander enters the ocean surface, it will not regenerate salinity.
- If a giant salamander enters the arctic, it will lose salinity.
- If a giant salamander enters the arctic surface, it will not regenerate salinity.
- If a giant salamander enters the deeeep, it will salinity.
Diet[ | ]
This is a complete list of food that giant salamanders can eat.
Name | Can be eaten by | Image | XP | Description |
---|---|---|---|---|
Barb | All except for the stonefish who spawned it | 0 | Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds. | |
Bird Poop | All except for lamprey and seagull | 10 | Affected by gravity. Automatically spawns below any seagull every 10 seconds. | |
Plankton | All | 25 | Spawns in the ocean. | |
Ice | All | 50 | Spawns in the arctic and deeeep. | |
Volcano Food | All except lamprey | 125 | Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature. | |
Flappy Duck | Ray to tier 10 | 675 | Spawns in a horizontal line just below the height limit. | |
Meat | All | 1000 | Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was. |
Hiding Places[ | ]
This is a complete list of terrain that giant salamanders can hide in.
Name | Summary | Image |
---|---|---|
Shipwreck | One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 9 animals can hide here. Produces bubbles that can be eaten. | |
Abandoned House | Does not generate randomly, one abandoned house always appears in a specific location to the left of the deeeep floor. Tier 1 to tier 9 animals can hide here. |