Electric Eel
Electric Eel
Walking speedSpeed
7.0 (total: 700)
6.0 (total: 120)
Size scale
Biome statistics
Oxygen time
75 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds

The Electric Eel is a tier 9 animal.

Mechanics[ | ]

  • Snapping turtles evolve into electric eels.
    • 42,000 XP is required for a snapping turtle to evolve into an electric eel.
  • Electric eels evolve into alligator gars and saw fish (player-determined).
    • 48,000 XP is required for an electric eel to evolve into any of those animals.
  • Electric eels drop meat upon death.
  • As an electric eel, friendly fire is turned off for other electric eels: meaning you cannot damage them nor be damaged by them.

Abilities[ | ]

Passive Abilities[ | ]

You can’t be shocked.

Active Abilities[ | ]

Name Image Charge Time Description
Shock Electric Eel Shock None Boost to shock the target(s), dealing rapid damage to them (varies on size/width of animal) and immobilizing them.

You deal less damage (60-75) while shocking, but attack faster and take no recoil (~120-140 total).

You gain +50% speed while shocking.

You bypass armor while shocking.

You can't eat food except meat while shocking.

Suitable Biomes[ | ]

  • The suitable biome for the electric eel is the swamp.
    • If an electric eel enters the ocean, it will lose salinity and oxygen.
    • If an electric eel enters the ocean surface, it will not regenerate salinity.
    • If an electric eel enters the arctic, it will lose temperature, salinity, and oxygen.
    • If an electric eel enters the arctic surface, it will lose temperature and it will not regenerate salinity.
    • If an electric eel enters the deeeep, it will lose pressure, salinity, and oxygen

Diet[ | ]

This is a complete list of food that electric eels can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 25 Spawns in the ocean.
Ice All Ice 50 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[ | ]

This is a complete list of terrain that electric eels can hide in.

Trivia:[ | ]

  • in 2019, the electric eel was a tier 6.[1]