Deeeep.io Wiki

Formation of Habitats and Biomes[]

A Habitat is formed in the Mapmaker with the use of ‘Habitat Flairs’ found on the ‘Habitats’ layer. To make a Habitat, a mapmaker will first highlight an area he/she wants with a rectangle, and then tick on the checkboxes that contains the habitat flairs (you can choose more than one). There are six habitat flairs in total: Cold, Warm, Shallow, Deep, Fresh, Salt; which are further divided into three classes: Temperature Flairs (Cold, Warm), Pressure Flairs (Shallow, Deep) and Salinity Flairs (Fresh, Salt). A biome is a Habitat that have the habitat flairs set by the mapmaker groups.

List of Biomes[]

Below shows the list of biomes in most maps, along with their respective habitat flairs and some brief information (Note, individual pages for all biomes and habitat flairs should be added, they must contain the animals that can live in them). There are currently four main biomes (Arctic, Ocean, Swamp and Deeeep) and many sub-biomes such as Reef.

Biome Table
Base Biomes Name Image Habitat Flairs Used
Cold Swamp Cold, Salt/Fresh, Shallow
Arctic Cold, Salt, Shallow
Kelp Forest Cold/Warm, Salt, Shallow
Open Ocean Warm, Salt, Shallow
Reef
Estuary Warm, Salt/Fresh, Shallow
Swamp Warm, Fresh, Shallow
Deeeep (Cold Swamp) Cold, Salt/Fresh, Shallow/Deep
Deeeep (Arctic) Cold, Salt, Deep
Deeeep (Kelp Forest) Cold/Warm, Salt, Deep
Deeeep (Ocean/Reef) Warm, Salt, Deep
Deeeep (Estuary) Warm, Salt/Fresh, Shallow/Deep
Deeeep (Swamp) Warm, Fresh, Shallow/Deep
PD and 1v1 maps Cold/Warm, Shallow/Deep, Fresh/Salt
Volcano, Lava and Salt Lakes
Extended Biome Table
Gamemodes Biome Category Biome Name Habibat Flairs
Temperature Pressure Salinity Other (Without status bar effect)
Cold Warm Shallow Deep Fresh Salt Reef
FFA, TFFA, TA, Custom Servers Cold Swamp Cold Swamp
Deeeep Cold Swamp
Arctic Arctic
Semi-Deeeep Arctic
Deeeep Arctic
Kelp Forest Kelp Forest
Semi-Deeeep Kelp Forest
Deeeep Kelp Forest
Ocean Open Ocean Ocean
Semi-Deeeep Ocean
Deeeep Ocean
Reef Reef
Semi-Deeeep Reef
Deeeep Reef
Estuary Estuary
Deeeep Estuary
Swamp Swamp
Deeeep Swamp
Other Only in Deeeep Volcano/Lava Lakes/Salt Lakes
PD, 1v1, Custom Servers Only in Custom Servers Space
Only in Pearl Defence, 1 vs 1 and Custom Servers PD, 1v1 and Custom maps

Biome Afflictions[]

Each Animal has its own suitable habitat to live in, which can be a few out of the following: Cold, Warm, Shallow, Deep, Fresh, Salt, Reef. For a Habitat to be suitable for an animal to live in, at least one flair out of each habitat flair class has to be the Animal’s suitable habitats. If not, the animal’s status bar (either Temperature, Pressure or Salinity, Oxygen doesn’t count here since it’s not affected by biomes but by Water and Air) will slowly deplete and the animal will eventually take damage and die. The status bar deplete is determined by the habitat class that didn’t achieve the requirements (i.e. A swamp animal’s Salinity Bar will deplete if it enters a biome without the flair ‘Fresh’). The 'Reef' Suitable Habitat is the only one that doesn't effect an Animal's status bars; instead, Animals with this flair has immunity against Slowing Corals. Blobfish (Previously also Firefly Squid, Squid skin and the upcoming Flashlight Fish pet) changed their appearance depending on whether the animal was in shallow or deep.

Gallery[]

Materials Needed: 1. An animal with a draining Salinity Bar 2. An animal with a draining Temperature Bar 3. An animal with a draining Pressure Bar 4. An animal died of Pressure 5. An animal died of Salinity 6. An animal died of Temperature 7. Reef animal (Clownfish or Lionfish) passing through a Slowing Coral

Prop (referred to as coral1 in the game files) which slows down all animals that do not have reef flair by 30%

Prop (referred to as coral1 in the game files) which slows down all animals that do not have reef flair by 30%

Prop (referred to as coral4 in the game files) which slows down all animals that do not have reef flair by 30%

Prop (referred to as coral4 in the game files) which slows down all animals that do not have reef flair by 30%

Prop (referred to as zigzagcoral in the game files) which slows down all animals with shallow flair by 30%.

Prop (referred to as zigzagcoral in the game files) which slows down all animals with shallow flair by 30%.

Prop (referred to as redtreecoral in the game files) which slows down all animals with shallow flair by 30%.

Prop (referred to as redtreecoral in the game files) which slows down all animals with shallow flair by 30%.

Prop (referred to as harpsponge in the game files) which slows down all animals with shallow flair by 30%.

Prop (referred to as harpsponge in the game files) which slows down all animals with shallow flair by 30%.