Bat | |
---|---|
Details | |
Speed
|
100% (max 116% if you're in the cave) |
Health
|
3.5 (total: 350) |
Damage
|
4.5 (total: 90) |
Boosts
|
2 |
Size scale
|
1.2x |
Biome statistics | |
Oxygen time
|
20 seconds |
Temperature time
|
10 seconds |
Pressure time
|
Unaffected |
Salinity time
|
20 seconds |
Credits |
Bat is a Tier 5 animal
Mechanics[ | ]
- Tier 4 animals evolve into bats.
- 18,000 XP is required for a squid to evolve into a bat.
- Bats evolve into a Tier 6 Animals
- 24,000 XP is required for a bat to evolve into a tier 6 animal
- bats drop meat upon death.
- As a bat friendly fire is turned off for other bats, Oarfish, and Whales meaning you cannot damage them nor be damaged by them.
Abilities[ | ]
Passive abilities[ | ]
- You Get +16% Speed While in caves.
- Can stand on ceilings and walk.
- Your vision is obscured on the surface and shallow waters.
- Bat has bigger vision in the swamp.
- Bat has best vision in swamp caves.
Active abilities[ | ]
- Charge your boost to emit a sonic wave which will give a -30% speed debuff to whoever it touches.
Suitable biomes[ | ]
- The suitable biomes for the bat are the ocean surface, arctic surface and the swamp surface.
Note[ | ]
This page needs further improvement.