Axolotl | |
---|---|
Details | |
Speed
|
100% |
Health
|
3.0 (total: 300 |
Damage
|
3.0 |
Boosts
|
2 |
Biome statistics | |
Oxygen time
|
20 seconds |
Temperature time
|
10 seconds |
Pressure time
|
5 seconds |
Salinity time
|
20 seconds |
Credits |
The axolotl is a tier 4 animal.
Mechanics[]
- Jellyfish, frogs, flying fish, horseshoe crabs and piranhas evolve into axolotl.
- 10,000 XP is required for a tier 3 animal to evolve into a catfish.
- Axolotl evolve into seagulls, barreleyes, ducks, bats and seals.
- 18,000 XP is required for a axolotl to evolve into a tier 5 animal.
- Axolotl drop meat upon death.
- As a axolotl, friendly fire is turned off for other axolotls, oarfish and whales: meaning you cannot damage them nor be damaged by them.
Abilities[]
Passive Abilities[]
- Heal faster (x3) when not immobile
- Even though you can walk on land, you will still lose oxygen.
Suitable Biomes[]
- The suitable biomes for the axolotl are the swamp.
- If a axolotl enters the ocean surface, it will lose oxygen.
- If a axolotl enters the ocean, it will lose salinity.
- If a axolotl enters the arctic surface, it will lose oxygen.
- If a axolotl enters the arctic, it will lose salinity.
- If a axolotl enters the swamp surface, it will lose oxygen.
- If a axolotl enters the deeeep, it will lose salinity.
Note[]
This page needs further improvement.