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  • Animals refer to entities that are able to move freely (not via mechanics like floating or sinking), with their movements either controlled by an AI or a player. There are currently 118 animals in the game, each unique on their looks, mechanics, abilities, suitable habitats, diets, hiding places and skins.
Animals Banner (1).png



Playable Animals[]

Playable Animals can both be played as and spawned as an AI. They are a part of the evolutionary tree, meaning that they have the ability to evolve. The Evolutionary Tree is divided into ten tiers, each with increasing abilities and power.

Tier 1 Animals
Animal Image Evolves From Evolves Into Suitable Habitats Health Multiplier Damage Multiplier
Clownfish
Fish.png
N/A Crab Warm, Shallow, Salt 150 20
Icefish
Icefish.png
King Crab Cold, Shallow, Salt 200 20
Blobfish
Blobfish.png
Cold/Warm, Deep, Salt 200 20
Worm
Worm.png
Lamprey

Crayfish

Cold/Warm, Shallow/Deep, Fresh/Salt 100 20
Piranha
Piranha.png
Piranha

Lamprey

Warm, Shallow, Fresh 300 30
Blind Cavefish
Blind Cavefish.png
Climbing Cavefish Cold/Warm, Shallow/Deep, Fresh 150 20
Tier 2 Animals
Animal Image Evolves From Evolves Into Suitable Habitats Health Multiplier Damage Multiplier
Crab
Crab.png
Clownfish Tier 3 Animals Warm, Shallow, Salt 150 50
King Crab
King Crab.png
Blobfish

Icefish

Cold, Shallow/Deep, Salt 150 50
Lamprey
Lamprey.png
Worm

Piranha

Cold/Warm, Shallow/Deep, Fresh/Salt 150 40
Crayfish
Crayfish.png
Blind Cavefish

Worm

Warm, Shallow, Fresh 150 40
Climbing Cavefish
Climbing Cavefish.png
Blind Cavefish Cold/Warm, Shallow/Deep, Fresh 150 40
Tier 3 Animals
Animal Image Evolves From Evolves Into Suitable Habitats Health Multiplier Damage Multiplier
Flying Fish
Flying Fish.png
Tier 2 Animals Tier 4 Animals Warm, Shallow, Salt 300 40
Jellyfish
Jellyfish.png
Cold/Warm, Shallow/Deep, Fresh/Salt 200 40
Horseshoe Crab
Horseshoe Crab.png
Warm, Shallow, Salt 300 40
Frog
Frog.png
Warm, Shallow, Fresh 200 40
Olm
Olm.png
Cold/Warm, Shallow/Deep, Fresh 300 40
Tier 4 Animals
Animal Image Evolves From Evolves Into Suitable Biomes Health Multiplier Damage Multiplier
Squid
Squid.png
Tier 3 Animals Tier 5 Animals Cold/Warm, Shallow/Deep, Salt 300 60
Catfish
Catfish.png
Warm, Shallow, Fresh 300 60
Little Auk
Little Auk.png
Cold, Shallow, Salt 300 60
Axolotl
Axolotl.png
Warm, Shallow, Fresh 300 60
Giant Isopod
Giant Isopod.png
Cold/Warm, Deep, Salt 300 60
Hermit Crab
Hermit Crab.png
Warm, Shallow/Deep, Salt 250 50
Tier 5 Animals
Animal Image Evolves From Evolves Into Suitable Habitats Health Multiplier Damage Multiplier
Seagull
Seagull.png
Tier 4 Animals All Tier 6 Animals Warm, Shallow, Salt 400 80
Seal
Seal.png
Cold, Shallow, Salt 300 60
Barreleye
Barreleye.png
Cold/Warm, Deep, Salt 400 70
Duck
Duck.png
Warm, Shallow, Fresh 450 80
Bat
Bat.png
Warm, Shallow, Fresh 350 90
Tier 6 Animals
Animal Image Evolves From Evolves Into Suitable Habitats Health Multiplier Damage Multiplier
Bobbit Worm
Bobbit Worm.png
Tier 5 Animals Tier 7 Animals Cold/Warm, Shallow/Deep, Salt 400 70
Ray
Ray.png
Cold/Warm, Shallow/Deep, Fresh/Salt 500 100
Pufferfish
Pufferfish.png
Warm, Shallow, Salt 450 80
Pelican
Pelican.png
Warm, Shallow, Fresh/Salt 500 100
Goliath Bullfrog
Goliath Bullfrog.png
Warm, Shallow, Fresh 500 100
Lobster
Lobster.png
Cold, Shallow, Salt 400 80
Archerfish
Archerfish.png
Warm, Shallow, Fresh 450 80
Tier 7 Animals
Animal Image Evolves From Evolves Into Suitable Habitats Health Multiplier Damage Multiplier
Beaver
Beaver.png
Tier 6 Animals Tier 8 Animals Warm, Shallow, Fresh 600 100
Anglerfish
Anglerfish.png
Cold/Warm, Deep, Salt 600 120
Snake
Snake.png
Warm, Shallow, Salt 650 110
Gulper Eel
Gulper Eel.png
Cold/Warm, Deep, Salt 500 100
Penguin
Penguin.png
Cold, Shallow, Salt 500 100
Sea Otter
Sea Otter.png
COld/Warm, Shallow, Salt 550 100
Frogfish
Frogfish.png
Warm, Shallow, Salt 500 100
Tier 8 Animals
Animal Image Evolves From Evolves Into Suitable Biomes Health Multiplier Damage Multiplier
Octopus
Octopus.png
Tier 7 Animals Humboldt Squid

Mantis Shrimp

Cold/Warm, Shallow/Deep, Salt 600 100
Mahi-Mahi
Mahimahi.png
Dolphin

Sea Turtle

Warm, Shallow, Salt 600 100
Snapping Turtle
Snapping Turtle.png
Manatee

Electric Eel
Giant Salamander

Cold/Warm, Shallow, Fresh 500 120
Dragonfish
Dragonfish.png
Oarfish

Frilled shark

Cold/Warm, Deep, Salt 600 125
Sea Lion
Sea Lion.png
Leopard Seal

Narwhal

Cold/Warm, Shallow, Salt 600 120
Barracuda
Baracudda.png
Wobbegong Shark

Hammerhead Shark
Lionfish

Warm, Shallow, Salt 650 120
Tier 9 Animals
Animal Image Evolves From Evolves Into Suitable Habitats Health Multiplier Damage Multiplier
Hammerhead Shark
Hammerhead Shark.png
Barracuda Shark

Thresher Shark
Bull Shark

Warm, Shallow, Salt 700 150
Lionfish
Lionfish.png
Stonefish

Moray Eel
Atlantic Torpedo

Warm, Shallow, Salt 650 100
Wobbegong Shark
Wobbegong Shark.png
Basking Shark

Whale Shark
Tiger Shark

Warm, Shallow, Salt 700 130
Sea Turtle
Sea Turtle.png
Mahi-Mahi Leatherback Turtle Warm, Shallow, Salt 700 120
Dolphin
Dolphin.png
Marlin

Orca

Warm, Shallow, Salt 700 120
Humboldt Squid
Humboldt Squid.png
Octopus Giant Squid

Colossal Squid

Cold/Warm, Deep, Salt 500 80
Mantis Shrimp
Mantis Shrimp.png
Coconut Crab Warm, Shallow, Salt 650 100
Manatee
Manatee.png
Snapping Turtle

Piranha

Bald Eagle

Crocodile
Hippo

Warm, Shallow, Fresh 800 80
Giant Salamander
Giant Salamander.png
Snapping Turtle Anaconda

AST
GST

Warm, Shallow, Fresh 700 100
Electric Eel
Electric Eel.png
Sawfish

Alligator Gar

Warm, Shallow, Fresh 700 120
Oarfish
Oarfish.png
Dragonfish Manta Ray

Sunfish

Cold/Warm, Deep, Salt 800 130
Frilled Shark
Frilled Shark.png
Goblin Shark

Sleeper Shark

Cold/Warm, Deep, Salt 700 90
Leopard Seal
Leopard Seal.png
Sea Lion Polar Bear

Elephant Seal Walrus

Cold, Shallow, Salt 700 140
Narwhal
Narwhal.png
Cachalot

Whale
Humpback

Cold, Shallow, Salt 750 140
Tier 10 Animals
Animal Image Evolves From Evolves Into Suitable Habitats Health Multiplier Damage Multiplier
Shark
Shark.png
Hammerhead Shark N/A Warm, Shallow, Salt 900 180
Bull Shark
Bull Shark.png
Warm, Shallow, Fresh/Salt 800 140
Thresher Shark
Thresher Shark.png
Warm, Shallow, Salt 800 140
Coconut Crab
Coconut Crab.png
Mantis Shrimp Warm, Shallow, Salt 700 140
Giant Squid
Giant Squid.png
Humbolt Squid Cold/Warm, Deep, Salt 900 160
Colossal Squid
Colossal Squid.png
Cold/Warm, Deep, Salt 1050 100
Stonefish
Stonefish.png
Lionfish Warm, Shallow, Salt 700 100
Moray Eel
Moray Eel.png
Warm, Shallow, Salt 750 140
Atlantic Torpedo
Atlantic Torpedo.png
Warm, Shallow, Salt 800 140
Tiger Shark
Tiger Shark.png
Wobbegong Shark Warm, Shallow, Salt 800 160
Basking Shark
Basking Shark.png
Cold/Warm, Shallow, Salt 1200 120
Whale Shark
Whale Shark.png
Warm, Shallow, Salt 1200 120
Crocodile
Crocodile.png
Manatee Warm, Shallow, Fresh 700 140
Hippo
Hippo.png
Warm, Shallow, Fresh 900 160
Bald Eagle
Bald Eagle.png
Cold/Warm, Shallow, Fresh/Salt 650 100
Sawfish
Saw Fish.png
Electric Eel Warm, Shallow, Fresh 900 130
Alligator Gar
Alligator Gar.png
Warm, Shallow, Fresh 800 140
Anaconda
Anaconda.png
Giant Salamander Warm, Shallow, Fresh 800 140
Alligator Snapping Turtle
Alligator Snapping Turtle.png
Warm, Shallow, Fresh 700 140
Giant Softshell Turtle
Giant Softshell Turtle.png
Warm, Shallow, Fresh 900 80
Leatherback Turtle
Leatherback Turtle.png
Sea Turtle Warm, Shallow/Deep, Salt 850 130
Sunfish
Sunfish.png
Oarfish Warm, Shallow/Deep, Salt 900 40
Manta ray
Manta Ray.png
Warm, Shallow, Salt 1000 120
Polar Bear
Polar Bear.png
Leopard Seal Cold, Shallow, Salt 900 160
Elephant Seal
Elephant seal.png
Cold, Shallow/Deep, Salt 1000 120
Walrus
Walrus.png
Cold, Shallow, Salt 900 140
Goblin Shark
Goblin Shark.png
Frilled Shark Cold/Warm, Shallow, Salt 750 150
Sleeper Shark
Sleepershark.png
Cold, Shallow/Deep, Salt 1000 160
Cachalot
Cachalot.png
Narwhal Cold/Warm, Shallow/Deep, Salt 1200 160
Whale
Whale.png
Cold/Warm, Shallow, Salt 1500 120
Humpback Whale
Humpbackwhale.png
Cold/Warm, Shallow, Salt 1200 100
Marlin
Marlin.png
Dolphin Warm, Shallow, Salt 700 100
Orca
Orca.png
Cold/Warm, Shallow, Salt 900 160


Unplayable Animals[]

Unplayable Animals are not a part of the Evolutionary Tree and can only spawned as AI. They are sometimes called AI animals. They mostly exist as a food source, but some, like the remora are useful in their own way.

Image Animal Suitable Biomes Drops Health Multiplier Damage Multiplier
Pollock.png
Pollock Cold, Shallow, Salt 500 XP 50 0
Dragonfly.png
Dragonfly Warm, Shallow, Fresh 500 XP 10 0
Baby penguin.png
Baby Penguin Cold, Shallow, Salt 500 XP 50 0
LantarnfishBeta.png
Lanternfish Cold/Warm, Deep, Fresh/Salt 500 XP 50 0
frameless 90px
Firefly Warm, Shallow/Deep, Fresh 500 XP 50 0
Lion Mane Jellyfish.png
Lion's Mane Jellyfish Cold/Warm, Shallow, Salt Meat worth 50K XP 2000 80
Sardine.png
Sardine Warm, Shallow, Salt 500 XP 50 0
Remora.png
Remora Warm, Shallow, Salt 0 XP 150 100


Miscellaneous Animals[]

Miscellaneous Animals can be played by players but can also spawn as AI. Miscellaneous animals are not a part of the Evolutionary Tree. Currently, the Ghost is the only miscellaneous animal and is used to spectate.

Image Animal Evolves From Evolves Into Suitable Habitats Drops Health Multiplier Damage Multiplier
Ghost.png
Ghost N/A N/A Cold/Warm, Shallow/Deep, Fresh/Salt N/A 150 0


Spawning[]

  • In FFA, TFFA and version 1 game modes, players can choose to spawn as one of the Tier 1 Animals (also known as first animals). Upon obtaining a certain amount of XP, a player will have the option to evolve (see Evolutionary Tree). If a player dies and respawns in the same server, the player will spawn as the Tier 1 Animal that they have chosen. They will also keep some of their XP, helping them to retain their progress easier.
    • After Snow and Below however, players will have the option to choose their first animals after dying instead of spawning as the Tier 1 that they have chosen.
  • In 1 vs 1, players will be able to choose and spawn as one of the Tier 10 Animals straight away.
  • In Pearl Defense, players can choose to spawn as one of the Tier 1 Animals as well (however, player's can't spawn as piranhas). They can evolve normally, but since food gives more XP in Pearl Defense, players are able to evolve quicker. If a player dies, they will respawn as the animal they died as.
    • However, if a player joins a match that is started for some time, they will spawn as a random animal in a random tier (although there are proofs stating that the tier of the spawned animal is determined by the progress of the match.
  • In Toxic Algae, the player will spawn as a random Tier 1 Animal.

Mechanics[]

Here are the mechanics that apply to all the Animals in Deeeep.io. [Deeeep.io Snow and Below v4 Beta]

  • Animals are entities. Therefore, they can be collided with, receive knockback or damage, and have health points.
  • Animals can deal damage. They are also affected by status effects. Health points, damage, movement speed, boost bar count, size and base status effects (armour, armour penetration, bleed reduction and damage reflection) vary among different animals.
  • All animals have their own special abilities, which are divided into active and passive. Active abilities needs a boost (left click or space bar or boost button, mostly consumes a boost bar) to trigger while passive abilities do not. They are active every time, anywhere.
  • Different animals are used to different habitats. If an animal enters a wrong habitat, its status bars (either oxygen, pressure, salinity or temperature, depends) will slowly deplete and the animal will eventually take damage and die.
  • Animals are able to eat food. Food helps them to regenerate their health and boost, essential for their survival.
  • If an animal is in danger, they can choose to hide. Some of the props provide temporary shelter for certain types of animals. Getting close to the props will cause the animal to become transparent and can’t be collided with. The predator would then have to leave and find a new prey again.
  • Skins are cosmetics used to change an animal’s appearance, or sometimes, its mechanics by a little. Skins can be bought in the Store, and are divided into seasonal and non-seasonal skins.
  • Animals will display the nickname, team and the score of their controller.
  • Animals controlled by AIs will always be unnamed and unable to eat food, after an update.
  • Tier 1 and Tier 10 Animals are not able to hurt each other.
  • Friendly Fire is turned off for animals in the same species, meaning that animals in the common species are not able to hurt each other.
    • This is false for Tier 9 and 10 Animals, for obvious reasons.
  • All animals drop meat and give XP upon death, with the exception of Tier 1 Animals, which simply yield XP. The number of meat is determined by the tier of the animal, while the number of XP given is determined by the score of the dead player.

Trivia[]

  • AI can spawn as any animal, whether playable or unplayable!
  • The Giant Softshell Turtle’s in-shell form is actually considered a different animal. Look closely in 1 vs 1 matches, the top border shows the health points, the streaks and the image of the current animal. When the Giant Softshell Turtle goes into its shell, the image on the top border changes too. This applies to the Giant Isopod and the Pufferfish. Currently sprites for the in-shell Giant Soft Shell Turtle, rolled up Giant Isopod, and puffed up Pufferfish do not exist making skin implementation impossible.
    • But ironically, the Giant Isopod actually has a skin, the Giftsopod.
  • Tier 10 Animals were originally not able to hurt each other , this feature is later removed for obvious reasons. (Although it still exists in the first version game mode.)

History[]

TBA

References[]

TBA

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