Octopus

The Octopus is a tier 8 animal.

Mechanics

 * Tier 7 animals evolve into octopuses (player-determined).
 * 36,000 XP is required for any of those animals to evolve into an octopus.
 * Octopuses evolve into Humboldt Squids and Mantis Shrimp.
 * 42,000 XP is required for an octopus to evolve into a humboldt squid or a mantis shrimp.
 * Octopuses drop meat upon death.
 * As an octopus, friendly fire is turned off for other octopus meaning you cannot damage them nor be damaged by them.

Passive Abilities

 * You automatically disguise as the last animal you killed.
 * You can walk on islands, glaciers, and beaver dams.

Active Abilities

 * Clicking causes you to leave behind a cloud of ink when you boost.
 * If any animals other than octopus enter the ink cloud, they will be temporarily blinded.
 * Clicking while walking causes you to ground attack.
 * Charging boost while walking causes you to jump.
 * Charge your boost when disguising as an animal to remove the disguise without costing a boost.

Negative Abilities

 * Attacking, being attacked, or boosting causes you to lose your disguise.
 * Even though you can walk on islands, you can still lose oxygen.

Suitable Biomes

 * The suitable biomes for the octopus are the ocean, arctic, and the deeeep.
 * If an octopus enters the ocean surface, it will lose oxygen.
 * If an octopus enters the arctic surface, it will lose oxygen and temperature.
 * If an octopus enters the swamp, it will lose salinity.
 * If an octopus enters the swamp surface, it will lose oxygen and it will not regenerate salinity.

Diet
This is a complete list of food that octopuses can eat.

Hiding Places
This is a complete list of terrain that octopuses can hide in.

History
This section highlights all the changes made to the octopus in documented updates so far. A full changelog can be found here.