Seal

The Seal is a tier 5 animal.

Mechanics

 * All tier 4 animals evolve into seal.
 * 18,000 XP is required for any of those animals to evolve into a penguin.
 * Seals evolve into either Rays, Archerfish, Bobbit worm or Pelicans (player-determined).
 * 24,000 XP is required for a seal to evolve into any of those animals.
 * Seals drop meat upon death.
 * As a seal, friendly fire is turned off for other seals: meaning you cannot damage them nor be damaged by them.

Passive Abilities

 * You can walk on islands, glaciers, and beaver dams.
 * When near the ground, it increases your speed by 15%.

Active Abilities

 * Clicking while walking causes you to jump.

Suitable Biomes

 * The suitable biomes for the seal are the arctic and the arctic surface.
 * If a seal enters the ocean, it will lose oxygen and temperature.
 * If a seal enters the ocean surface, it will lose temperature.
 * If a penguin enters the arctic, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.
 * If a penguin enters the deeeep, it will lose oxygen and pressure.
 * If a penguin enters the swamp, it will lose oxygen, temperature, and salinity.
 * If a penguin enters the swamp surface, it will lose temperature and it will not regenerate salinity.

Diet
This is a complete list of food that penguins can eat.

Hiding Places
This is a complete list of terrain that penguins can hide in.

History
This section highlights all the changes made to the Seal in documented updates so far. A full changelog can be found here.