Fish

The Clownfish (known in the game as Fish) is a tier 1 animal.

Mechanics

 * There are no animals that evolve into the clownfish, as they are a tier 1 animal.
 * Clownfish evolve into crabs.
 * 4,000 XP is required for a clownfish to evolve into a crab.
 * Clownfish do not drop any meat, but instead yield 700 XP upon being eaten.
 * As a clownfish, friendly fire is turned off for other clownfish, oarfish, and all tier 10 animals: meaning you cannot damage them nor be damaged by them.
 * Despite friendly fire being turned off for stonefish, you can still be damaged and even killed by their barbs.
 * Your best food sources are plankton, algae, and dam food

Passive Abilities

 * Swim faster when close to other clownfish (stackable 5 times, up to 50% faster).

Suitable Biomes

 * The suitable biome for the clownfish is the ocean.
 * If a fish enters the ocean surface, it will lose oxygen.
 * If a fish enters the arctic, it will lose temperature.
 * If a fish enters the arctic surface, it will lose oxygen and temperature.
 * If a fish enters the deeeep, it will lose pressure.
 * If a fish enters the swamp, it will lose salinity.
 * If a fish enters the swamp surface, it will lose oxygen and it will not regenerate salinity.

Diet
This is a complete list of food that clownfish can eat.

Hiding Places
This is a complete list of terrain that clownfish can hide in.

History
This section highlights all the changes made to the clownfishfish in documented updates so far. A full changelog can be found here.