Climbing Cavefish

The climbing cavefish is a tier 2 animal.

Mechanics

 * blind cavefish evolve into climbing cavefish.
 * 4,000 XP is required for a blind cavefish to evolve into a climbing cavefish.
 * Climbing cavefish evolve into jellyfish, flying fish, horseshoe crabs, giant isopods and frogs (player determined).
 * 7,000 XP is required for a climbing cavefish to evolve into a jellyfish, horseshoe crab, flying fish, giant isopod or frog.
 * Climbing cavefish drop 1 piece of meat upon death.
 * As a climbing cavefish, friendly fire is turned off for other climbing cavefish and whales: meaning you cannot damage them nor be damaged by them.

Passive Abilities

 * You can walk on flat surfaces.

Active Abilities

 * Charge boost to activate a terrain grab (this does not consume a boost). Then boost into a vertical or upside down surface to grab it and start walking on it.

Suitable Biomes

 * The suitable biome for the climbing cavefish is the swamp.
 * If a climbing cavefish enters the swamp surface, it will lose oxygen.
 * If a climbing cavefish enters the ocean, it will lose salinity.
 * If a climbing cavefish enters the ocean surface, it will lose oxygen and not regenerate salinity.
 * If a climbing cavefish enters the arctic, it will lose salinity and temperature.
 * If a climbing cavefish enters the arctic surface, it will lose oxygen, temperature and not regenerate salinity.
 * If a climbing cavefish enters the deeeep, it will lose pressure and salinity.

Diet
This is a complete list of food that climbing cavefish can eat.

Hiding Places
This is an incomplete list of terrain that climbing cavefish can hide in [Add stalagmite].