Olm

The Olm is a tier 3 animal.

Mechanics

 * Lampreys, crayfish, Climbing Cavefish, crabs, and king crabs evolve into olm
 * 7000 XP is required to any of those animals to evolve into the olm.
 * Olm evolve into squid, catfish, axolotl, giant isopod, Hermit Crab and little auks.
 * 10000 XP is required for a olm to evolve into squid, catfish, axolotl, giant isopod, Hermit Crab and little auks.
 * Olm drops meat upon death.
 * As a Olm, friendly fire is turned off for other Olms, oarfish, and whales: meaning you cannot damage them nor be damaged by them.
 * As a Olm, friendly fire is turned off for other Olms, oarfish, and whales: meaning you cannot damage them nor be damaged by them.

Passive Abilities

 * You Can Walk On Land.
 * You slowly regenerate boosts while standing Still.
 * Detect Nearby Players.
 * Severely lowered vision.

Active Abilities

 * Holding the boost will give the olm 50% speed, however this gradually drains its boosts
 * You're immune to grabs while boosting

Suitable Biomes

 * The suitable biome for the olm is the swamp.
 * If a olmr enters the ocean, it will lose salinity.
 * If a olm enters the ocean surface, it will not regenerate salinity.
 * If a olm enters the arctic, it will lose salinity.
 * If a olm enters the arctic surface, it will not regenerate salinity.
 * If a olm enters the deeeep, it will salinity.

Note
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