Armour

Armour is an attribute.

Armour is a factor of reducing the percentage the damage is dealt to reduce a animal’s health.

Armour is usually represented in percentage, with 100% meaning damage cannot be dealt without armour penetration or effects like poisoning, bleeding and incorrect biome damage.

Armour - Armour Penetration = Percentage of damage blocked (If below 0% then assume as 0%)