Manta Ray

The Manta Ray is a tier 10 animal.

Mechanics

 * Oarfish evolve into Manta Ray.
 * 48,000 XP is required for an Oarfish to evolve into a Manta Ray.
 * Manta Ray do not evolve into any other animals, as they are a tier 10 animal.
 * Manta Ray drop meat upon death.
 * As a Manta Ray, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.
 * The Manta Ray can be easily countered by a Blue Whale's ability, it will suck in all animals the Manta Ray was carrying and will make it defenceless, all extra boosts and status will be lost once the Manta Ray is targeted by a Blue Whale.

Active Abilities
'''The Manta Ray has an aura that allows it to link with nearby fish. Linking with other fish augments it. The Manta Ray can have a maximum of 4 links with animals. It can only link with tier 7 animals or lower.


 * Tier 1:
 * Clown Fish = +7% speed boost (Stat Boost)
 * Ice fish = 3x Health regeneration when still (Ability)
 * Blob fish = Higher pressure time (General Improvement)
 * Blind Cavefish = No Buff
 * Piranha = Unable to join manta rays auras
 * Worm = Inflict -20% Speed at boost (Status Condition)


 * Tier 2:
 * Crab = +10% Defence (Status Boost)
 * Crayfish = Dig into terrain at boost (Ability)
 * King Crab = +5% Damage Reflection (Status Boost)
 * Lamprey = No Buff


 * Tier 3:
 * Jellyfish = Inflict poison upon boost (Status Condition)
 * Flying Fish = +7% speed (Status Boost)
 * Frog = +1 boost (General Improvement)
 * Olm = +7% speed (Status Boost)


 * Tier 4:
 * Squid = +25% armour penetration (Status Boost)
 * Axolotl = 3x Health regeneration when still (Ability)
 * Catfish = Increases health regeneration from food (General Improvement)
 * Little Auk = +7% speed (Status Boost)
 * Hermit Crab = No Buff
 * Giant Isopod = +15% Defense (Status Boost)


 * Tier 5:
 * Seagull = +1 boost (General Improvement)
 * Duck = +1 boost and allows hiding in dams (Ability)
 * Bat = Inflict -10% Speed at boost (Status Condition)
 * Seal = Higher temperature time (General Improvement)
 * Barreleye = Far sight - can see animals off screen (Ability)


 * Tier 6:
 * Goliath Bullfrog = Grab tier 1-4 animals and launch them inflict stun (Ability)
 * Pufferfish = Hit someone to poison it (don't need to boost to poison)
 * Ray = Hiding on surfaces (Ability)
 * Bobbit Worm = No Buff
 * Pelican = +1 boost (General Improvement)


 * Tier 7:
 * Beaver = Allows hiding in dams (Ability)
 * Anglerfish = Hiding on surfaces (Ability)
 * Penguin = Higher temperature time (General Improvement)
 * Snake = Inflict poison at boost (Status condition)
 * Gulper Eel = +20% Armor Penetration

Suitable Biomes

 * The suitable biome for the Manta Ray is the ocean.
 * If a Manta Ray enters the ocean surface, it will lose oxygen.
 * If a Manta Ray enters the arctic, it will lose temperature.
 * If a Manta Ray enters the arctic surface, it will lose oxygen and temperature.
 * If a Manta Ray enters the deeeep, it will lose pressure.
 * If a Manta Ray enters the swamp, it will lose salinity.
 * If a Manta Ray enters the swamp surface, it will lose oxygen and it will not regenerate salinity.

Diet
This is a complete list of food that Manta Ray can eat.

Hiding Places
Manta Ray cannot hide anywhere as they are a tier 10 animal, but if in Manta Ray's aura sticked Beaver or Duck, he can hide in Beaver Dams, and if its aura sticked Ray, or Angler, it can hide on the ground.

Play style
This animal is a really good creature if you have a group of friends to play with. You could easily protect them and get the status buffs that you want while allowing them to advance much quicker than they normally would. You could also grab animals in your aura and release them for others to eat, but be very careful because the animals you grabbed might kill.