Crab

The Crab is a tier 2 animal.

Mechanics

 * Clownfish evolve into crabs.
 * 4,000 XP is required for a fish to evolve into a crab.
 * Crabs evolve into jellyfish, horseshoe crabs, olms, flying fish, and frogs.
 * 7,000 XP is required for a crab to evolve into a jellyfish.
 * Crabs drop 1 piece of meat upon death.
 * As a crab, friendly fire is turned off for other crabs, oarfish, and whales: meaning you cannot damage them nor be damaged by them.
 * Your best food sources are plankton, algae, grapefruits, and shrubs

Passive Abilities

 * You can walk on islands, glaciers, and beaver dams.

Active Abilities

 * Clicking while walking causes you to jump.

Suitable Biomes

 * The suitable biomes for the crab are the ocean and the ocean surface.
 * If a crab enters the arctic, it will lose temperature.
 * If a crab enters the arctic surface, it will lose temperature.
 * If a crab enters the deeeep, it will lose pressure.
 * If a crab enters the swamp, it will lose salinity.
 * If a crab enters the swamp surface, it will not regenerate salinity.

Diet
This is a complete list of food that crabs can eat.

Hiding Places
This is a complete list of terrain that crabs can hide in.

History
This section highlights all the changes made to the crab in documented updates so far. A full changelog can be found here.